AI Insights · Timothy · July 2024
Top 5 Slime Games on iOS in Austria for Q2 2024
Discover the performance of the top 5 slime games on iOS in Austria during Q2 2024, including insights on downloads, revenue, and active users.
In the second quarter of 2024, the performance of the top 5 slime games on iOS in Austria showcased a variety of trends in downloads, revenue, and weekly active users. Here’s a closer look at how these apps fared during this period.
Super Slime - Black Hole Game from Supercent, Inc. experienced fluctuating revenue, peaking at approximately $46 in the first and third weeks of April. Downloads reached their highest at around 598 in the week of April 22, with a notable decline towards the end of the quarter, finishing at 197 in the last week of June. Weekly active users also saw a general downward trend, starting at 2.8K in early April and ending at 1.8K by the end of June.
Makeup Slime Game! Relaxation, published by Shanze Shafique, had modest download numbers, with a peak of 31 downloads in the week of June 10. Weekly active users were minimal, with a peak of 22 in the first week of April and dropping to 10 by mid-June.
Fluid Simulation by Pavel Dobryakov saw sporadic revenue, with a high of $23 in early May. Downloads varied, peaking at 33 in the week of April 22 and showing an upward trend towards the end of the quarter with 23 downloads in the final week of June. Weekly active users increased significantly, from 10 in mid-April to 34 by the end of June.
World of Slime Simulator Games from Solid Apps INC had minimal revenue, with only $2 recorded in the last two weeks of June. Downloads were low, peaking at 16 in the last week of May. No data was available for weekly active users.
Lastly, Virtual Slime by Cider Software LLC had minimal download activity, peaking at 12 in mid-May. No revenue or weekly active users data was recorded for this app.
This data highlights the varied performance of slime games in Austria during Q2 2024. For more detailed insights and trends, visit Sensor Tower.